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Civilization vi update
Civilization vi update








civilization vi update

Players can take peaceful or diplomatic actions with Clans. Raided clans gain immunity to raids for a short duration and spawn a defender unit in reprisal the same turn.

  • Raid Clan – Player is rewarded with Gold and the clan’s progress towards City-State conversion is reduced, but the Outpost is not destroyed.
  • Disperse Clan – Destroy the clan completely and earn experience points for the dispersing unit.
  • Instead, they can choose from two new unit commands to deal with the clan. They defend their Outposts with land-based anti-cavalry units, but otherwise they exclusively use naval melee and naval ranged units for scouting and attacking.Ĭombat units that enter a Barbarian Outpost do not automatically destroy it.
  • Seafaring Clan – Always place their Outposts on coastal plots.
  • They prefer a mixture of light and heavy cavalry units supported by foot and ranged units.

    civilization vi update

  • Jungle Clan – Requires a nearby Ivory resource and prefer to place their Outposts inside rainforests.
  • They prefer mounted vehicles and light cavalry in all roles, rarely using ranged units at all.

    civilization vi update

    Chariot Clan – Require a nearby Horse resource and prefer to place their Outposts in the desert.They prefer as many mounted units as possible, using both light and heavy cavalry for attack and defense. Rover Clan – Require a nearby Horse resource and prefer to place their Outposts in open terrain away from woods.They strongly prefer melee units, even to the point of excluding ranged units completely. Hills Clan – Prefers to place their Outposts on open terrain with hills.They prefer greater numbers of ranged units than melee units and use them for both attack and defense. Woodland Clan – Prefers to place their Outposts in or adjacent to woods and rainforests.They prefer a balance of melee units for attack and ranged units for defense. Flatland Clan – Prefers to place their Outposts in open terrain away from woods and hills.In addition to their normal units, clans also have the ability to field Unique Units from Civs that were not selected during game setup. Each clan type has its own preferred range of units to field and requires a different set of map conditions in order to appear. This mode includes seven types of Barbarian Clans. If the camp remains in play long enough and/or receives enough boosts from player actions, it will transform into a new City-State. Additionally, the mode introduces new player actions for peaceful interactions with Barbarians that provide increased strategic options.Įvery Clan can progress towards converting into a City-State. This game mode replaces standard Barbarian Tribes with Clans, with a variety of terrain and combat preferences. New features Barbarian Clans Game Mode Ī new game mode that adds diverse Barbarian groups and strategies.










    Civilization vi update